FOR OPERATORS & PLATFORMS

A familiar place.
A reason to return.

Games with local food, recognizable places and characters worth meeting again. Offer them through your operator wallet, or add a separate free-to-play programme with its own funding and engagement rules.

THREE FUNDING OPTIONS / DISTINCT BALANCES

Choose how the game is funded.

The original operator-wallet game offering remains a separate model. Free play is an optional programme alongside it. The public catalogue offers Studio credit demos and separate score-only or no-wallet practice.

OPERATOR WALLET

Money-based games.

Keep the operator’s player account, currency and wallet relationship. Game outcomes and wallet settlement follow the agreed integration.

Funding
The operator wallet.
Rules
Selected game, currency and versioned mathematics.
Availability
Reviewed per game, operator and market.

This is an operator integration model. This website does not offer cash play or imply that every catalogue game is enabled for it.

OPTIONAL FREE PLAY

A weekly allowance.

Give identified players a configured points allowance each week, shared across the games enabled for that programme.

Funding
Explicit weekly points grants.
Rules
Published allowance, limits and eligible games.
Availability
Local registered-player reference.

Nonredeemable points stay separate from money balances. A recurring allowance is a deliberate policy choice.

OPTIONAL SEASON FREE PLAY

One allocation. One season.

Set one starting points allocation for each eligible player when they join. Late joiners receive the same configured amount; a replay or return visit does not issue it again.

Funding
One grant per player, per season.
Rules
Season dates, game list, ranks, missions and badges.
Availability
Local season setup and player reference.

No weekly refill is implied. Closing the season ends new participation under its published rules.

A season sets its funding, eligible games and competition rules together. The local funded-season reference has operator-scoped city, region and country standings. Cross-operator global ranking remains a separate fixed-attempt federation foundation, not a connected funded-season board. Missions and awards are attributed to the season; earned badges remain in the player’s account collection after it ends. Public browser-local story souvenirs stay separate.

THE EXPERIENCE

Local enough to recognize.
Simple enough to start.

A destination changes the menu, scenery and conversation. It does not quietly change the game’s odds. Players can discover the same suspects in different games without needing to follow a timeline.

Our South African case shows that idea in public: six independent witness statements and a free story collection alongside the games.

Open The Missing Braai Platter

PRODUCT & DELIVERY

A clear view of where we are.

Try the public portfolio
PUBLIC NOW

Games you can play.

12 public games: 6 Studio credit demos and 6 separate practice games. Try the café originals, rugby kicks, a shared number draw, Braai Wheel, Picnic Panic, Rooftop Delivery and Market Mischief.

  • Server-owned credit balances in the six credit demos; saved results and recovery appropriate to each practice game.
  • Regional artwork and menus, with English and Portuguese player interfaces.
  • A South African story and browser-local discovery badges.

Credit games keep their existing accounts. No-wallet practice does not move those balances or award programme points. Credits and practice scores have no cash value; story badges are cosmetic.

LOCAL DEVELOPMENT

Connected programme reference.

The separate registered-player reference explores shared points, operator season setup, leaderboards, missions and badges. It includes weekly funding and a one-time grant for each player joining a season. Prediction event screens support saved entries and separate author/reviewer controls.

  • Stable player identity, explicit grants and saved receipts.
  • Games and rewards enabled for a specific programme and season.
  • Operator-scoped season standings with city, region and country views.

These components are being developed and tested locally. They are not public services or a completed partner launch integration.

NEXT TO CONNECT

The wider programme.

Review and connect additional compatible games, complete partner launch acceptance and define each programme’s release scope. New game reviews do not automatically join a wallet or leaderboard.

  • Verified external lottery feeds and playable Lucky Numbers draws.
  • A reviewed connection between funded seasons and opt-in cross-operator competition, where required.
  • Approved game profiles and durable settlement for new mechanics.

The final points policy, supported markets, feed coverage and release scope must be agreed for each programme. A roadmap is not a live entitlement.

PUBLIC PRACTICE & LOCAL REVIEW

What you can try. What comes next.

PUBLIC PRACTICE · POINTS ADAPTERS IN REVIEW

Braai Wheel

The unfunded review-95 demo is now playable online. Shared-points and season adapters remain separate local reviews; no production money-game profile is approved.

Explore Braai Wheel →
PUBLIC PRACTICE · NO WALLET

Pierre’s Picnic Panic

Seven baskets, two safe reveals per stop and a collect-or-continue decision. Try the public practice demo; illustrative returns do not spend credits or award season points.

Explore Picnic Panic →
PUBLIC PRACTICE · MATCH SCORES

CCL Quick Draw

An original pick-three game with six shared draw schedules and saved match results. Free entries, no wallet or prizes; this is separate from the Lucky Numbers catalogue and official lottery feeds.

Explore Quick Draw →
PUBLIC PRACTICE · NO WALLET

Rooftop Delivery

Four destinations with disclosed chances and illustrative returns. Pierre’s flight reveals a saved result; there is no reaction-time advantage or wallet connection.

Explore Rooftop Delivery →
PUBLIC PRACTICE · NO WALLET

Market Mischief

A saved nine-stall board, one to three patrols and a collect-or-continue decision after each safe reveal. No credits, season points or prizes move.

Explore Market Mischief →
READ-ONLY CATALOGUE REVIEW

Lucky Numbers

A 33-product global lottery discovery catalogue and six saved local timetables: 5m, 30m, 2h, 8h, 24h and 7d. Official feeds, playable entries and lottery paytables are not connected.

The linked practice games are publicly playable in their stated demo modes. Lucky Numbers remains a separate local review. None of these listings establishes a production money profile, funded-season connection or contracted lottery coverage.

FROM FIRST LOOK TO INTEGRATION REVIEW

Start with the audience.
Make the details explicit.

  1. Choose the game and funding model.

    Select the player experience and audience, then choose operator-wallet play or an optional free-to-play programme. Weekly points and a one-time seasonal allocation are separate funding policies.

    Compare the funding models
  2. Define the local world.

    Agree on destinations, food, language, recurring characters and approved brand use. Each story should work as a first visit, with connections for returning players.

    See the South African case
  3. Agree on the connection.

    Agree on a stable operator player ID, an optional display name for the welcome, allowed games and launch origins. Money play needs the wallet and settlement contract. Free play needs the grant policy, limits and programme scope.

  4. Review before release.

    Check mobile play, interrupted sessions, saved results, account boundaries and the selected versioned game rules. Review deployment and access separately from artwork approval.

    Explore the published evidence
What to include in an initial review brief

Bring the information that makes a proposal concrete:

  • Your operator or platform, audience and target countries.
  • The games and languages you want to start with.
  • Available identity and launch integration: a stable player ID and optional welcome name.
  • Operator-wallet mode or a separate free-play programme; include currency and settlement requirements where money is involved.
  • Brand assets, approved character use and whether the edition is private.
  • For free play: weekly or one-time seasonal funding, the amount per eligible player, total budget and dates.
  • For seasons: eligible games, city/region/country scope, ranking metric, missions and badge criteria; note separately if a future global federation is needed.

No final domain or points policy is needed to explore the public games.

THE DETAILS MATTER

Evidence. Access.
Clear responsibilities.

Versioned rules, visible evidence.

Each game owns its mathematics. Public reports distinguish theory from measured simulations; they are not regulatory certification. New RTP variants need their own validation before admission.

Client editions stay scoped.

Brand approval does not automatically publish a private edition. Client access and asset delivery remain separate from the public catalogue unless a public release is explicitly approved.

Distinct funding. Explicit connections.

Operator money, shared free-play points, seasonal grants and public Studio credits are separate balances. Enabling a free-play season does not replace the money-game offering or migrate an existing account. Agree on identity, funding, settlement and recovery for each connection.

Read the mathematics reports